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Why Game Jam are good for an indie Game Developper?

Game Jam

An Game Jam is an event when participant has to create a game following a theme in a limited time.

So why it’s good?

  • It forces you to step out of your comfort zone
  • It make you do small game/prototype
  • It help you having idea
  • It train you to work in a team

Having a fixed theme forces you to be creative and the fact that’s in a limited time forces you to do it quickly. Make some small games/prototype help you learn how to do new type of game/content that you probably would’nt do without a game jam. It forces you to step out of your comfort zone and learn new skills where you’r good and you don’t even know!

Some popular game have emerged from a Game Jam!

Such as :

  • Goat simulator
  • Surgeon Simulator
  • Super hexagon

And that’s only the games that i know and i’ve played, there more game idea/prototype from a Game Jam that inspired a successful game!

First off all a Game Jam is a event hosted by passionnate game dev, it’s a fun event where you train your skills and also make friend 😀

I recommend you to participate in a game jam, whether it is IRL or online.It’s a nice experience that will help you in your Game Dev Journey.

Here at GameDevMotivation.com we will host online Game Jam on itch.io .

Out of « good » Game idea?

Make Prototype

Credit go to : orthogonal.io

Like we say “Appetite comes from eating” good idea come when your making a game!

A prototype can be lead by a small mecanic like “a platformer where you play only with the mouse position”

Do not make any design for the game focus on the mecanic , test new things!

Challenge you to make ten game prototype like BlackTornProd as do.

And maybe in these 10 prototype you will find a good game idea otherwith you will have learn new coding trick or new way to do something.

You will train your self to be a better GameDev !

Seing the end of the tunnel?

Photo: Pexels.com
By Stephen Propst

Make a Game as an indie is quite longer than we espect…

It always start the same way, you have an idea you start prototype it and now if your happy of the result you start polishing the game or you stop it.

We will focus on the polishing. Polish a game is making it intuitive and enjoyable for someone who play it.

In another post i will talk about “failure” that are’nt one.

Why polishing is kinda boring?

Because when we conceptualize our game in our mind, we haven’t anticipate all the requierement a game need:

  • Menu/Music/Sound effect/etc
  • Setting
  • Running requierement
  • Marketing stuff

We underestimates that part that has long has the prototype part, which is boring.We’re exited about our game, we want player to test it but you can’t. You have to do this goddam teaser…

That’s why so much people actually don’t finish their game, that neccesite an “effort”

So maybe to help you finished a game , you should anticipate how long the polishing will take you and don’t have your eyes bigger than the belly!

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